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I will deliver high quality rotoscoping for your footage

A
aamiramullaart
A
aamiramullaart
Mira
Among my clients  

About this gig

Software Used: Silhouette FX, Nuke and After Effects


Objective:

The goal of this project was to create high-quality rotoscoped by isolating subjects from footage, ensuring smooth motion, and achieving a seamless integration with the background.


Process & Techniques:

  • Frame-by-Frame Masking: Carefully traced and refined keyframes for precise subject isolation.
  • Motion Smoothing: Ensured natural movement by refining edges and reducing jitter.


Challenges & Solutions:

  • Complex Motion: Solved by using motion tracking and interpolation techniques.
  • Fine Details (Hair, Fabric, etc.): Addressed through advanced masking tools and manual adjustments.
  • Time Efficiency: Optimised workflow by using automated tools where possible and refining only essential frames.


Final Outcome:

The final rotoscoped footage is clean, visually appealing, and effectively integrated into the projects aesthetic. The work contributes to a professional-looking animation/ live-action sequence that meets the projects creative that meets the projects creative vision.

Get to know Mira

Mira

Artist don't use AI

4.4(52)
  • FromUnited Kingdom
  • Member sinceAug 2018
  • Last delivery1 year
  • Languages

    English
Hi, I'm Aamiradraw, a 2D Artist and VFX Artist. I specialise in 2D game art, including backgrounds, level design, and character sprite sheets, as well as professional rotoscoping and paint work for VFX projects. Through my work at Industrial Light & Magic and Bluebolt VFX, I contributed to productions for major studios including Netflix, Marvel Studios and Amazon MGM Studios. I use Photoshop, Clip Studio Paint, Nuke, SilhouetteFX, After Effects and Mocha Pro to deliver high-quality results with strong attention to detail and reliable communication.
Among my clients  
  • KOG Games

    KOG Games

    Game Development