I will develop multiplayer unity games with backend and matchmaking

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abdullah6930
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abdullah6930
Abdullah Qadeer

Level 1

About this gig

Build a multiplayer game that actually works smooth sync, stable matchmaking, and scalable backend.


I specialize in real-time multiplayer Unity games, helping startups and indie teams turn ideas into functional online experiences.


What I can build:

  • Real-time multiplayer (Photon, Mirror, Custom Server)
  • Matchmaking, lobbies, player sync
  • Backend systems (AWS, PlayFab, Firebase)
  • Leaderboards, stats, progression
  • Cross-platform (Mobile, PC)


Packages:

  • Basic Multiplayer prototype (core sync + simple lobby)
  • Standard Gameplay + matchmaking system
  • Premium Full multiplayer system with backend & scalability


Why me:

I focus only on multiplayer not generic game dev. You get clean architecture, stable networking, and systems that dont break under players.


Note: Levels = game scenes (lobby/gameplay/menu). Plugins = major systems (networking/backend/UI).


Message me before ordering to discuss your game.

Get to know Abdullah Qadeer

Abdullah Qadeer

Software Engineer with 7 years of Professional Experience

5.0(20)

Level 1

  • FromPakistan
  • Member sinceOct 2017
  • Avg. response time1 hour
  • Last delivery4 weeks
  • Languages

    Urdu, English
I build stable, scalable software with a focus on real-time systems, mobile apps, and backend infrastructure. With 6+ years of experience, I’ve worked on multiplayer features, cloud-based architectures, and AI-driven tools. I focus on solving core technical problems—performance, synchronization, and system reliability—so products don’t break as they grow. Whether it’s a mobile app, SaaS platform, or real-time system, I design and deliver systems built to last.

My Portfolio

Other Game Development Services I Offer