I will draw and animate 2d cel shaded game bosses and characters


About this gig
Welcome to my gig,
Looking for high-impact 2D cel-shaded bosses and character sprites that give your game a bold, punchy arcade feel? Youve come to the right place!
Whether youre building a fast-paced mobile tapper, an action platformer, or an epic RPG raid, I design high-quality, production-ready 2D game art tailored to your game engine requirements.
What I Can Create For You:
- Custom 2D Bosses & Characters
- Modular / Multi-Part Sprites
- Frame-by-Frame Sprite Sheets
- Environmental & UI Assets
What You Get:
High-Resolution PNG files (Transparent background).
Organized PSD / Vector source files with clear layer naming.
Commercial Use Rights included with every package.
Clear communication throughout the concept and final export phases.
Note: Game mechanics and art styles vary! Please send me a message before placing an order so we can discuss your project requirements, references, and engine setup!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Abidemi Fabiyi
2D Game Artist Animator
- FromNigeria
- Member sinceAug 2026
Languages
English
My Portfolio
FAQ
Can you split the boss into separate body parts for skeletal animation?
Yes! If you are animating in Unity, Spine, or DragonBones, I can deliver the character cleanly separated into individual layered PNGs/PSD.
Do you provide sprite sheets for frame-by-frame animations?
Absolutely. Premium packages and custom offers include exported sprite sheets formatted to your required frame sizes.

