I will create 3d character modeling and 3d texturing for games in iclone, cc4, maxiamo
About this gig
Welcome. If you are a game developer, animator, or studio looking for hyper-realistic, game-ready 3D characters without the headache of technical roadblocks, you have found your specialist. I specialize in the Reallusion ecosystem (iClone, Character Creator 4, Character Creator 5) combined with the powerful rendering and modeling capabilities of Cinema 4D (C4D).
Why Work With Me?
I don't just export files. I deliver pipeline-ready assets. I understand the frustration of downloading a model that looks great in a preview but breaks the moment you try to animate it or import it into Unreal Engine or Unity. My workflow solves that.
- Native CC4/CC5 Integration: I work directly in the Reallusion ecosystem, meaning your character retains full facial and body rigging capabilities.
- C4D Polish: I use Cinema 4D to refine topology, sculpt details, and create custom props or clothing that CC4's default library cannot provide.
- Optimized Texturing: I create PBR (Physically Based Rendering) textures that look incredible in any lighting condition.
- Game-Ready Export: I deliver files that drop straight into Unreal Engine 5, Unity, or Blender with minimal setup.
Let's bring your vision to life.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know abraham
2D 3D Artist
- FromUnited Kingdom
- Member sinceApr 2026
Languages
English, French, Spanish
FAQ
Can you make a character that looks exactly like me or a specific person?
Yes. Please provide high-resolution photos from multiple angles (front, side, 3/4). I use the CC4/CC5 Headshot plugin and manual sculpting in C4D to achieve high likeness accuracy.
Do I need Character Creator or iClone to use this character?
No. I can export the rigged mesh as an FBX file. This allows you to use the character in Unreal Engine, Unity, Blender, Maya, or 3ds Max. However, the facial rig is most robust within the Reallusion ecosystem.
Is the character game-ready? Will it lag my game?
Absolutely. I optimize the poly count and create LODs (Level of Detail). I also generate the physics assets required for collision. I ensure the character runs smoothly on PC, console, and mobile.
Can you animate my character speaking?
Yes. In the Standard and Premium packages, I offer lip-sync services using iClone. I can take your audio file and animate the jaw and facial expressions to match the dialogue perfectly.
What if I don't like the character?
I offer revisions on all packages. I won't deliver the final files until you are satisfied with the look and the animation. Clear communication is key—I will share work-in-progress screenshots for your approval.
Do you provide the source files?
Yes. Source files (C4D files and CC Project files) are included in the Standard and Premium packages. This allows you or your team to make future edits.
Can you create custom clothing and armor?
Yes. I can model clothing in Cinema 4D or use Marvelous Designer workflows, then rig it to the character so it moves naturally with the body. I can also texture it to match your game's art style.
What is the difference between CC4 and CC5?
Character Creator 5 (CC5) offers improved skin shading, higher fidelity hair, and better performance. I can work in either version depending on your project's needs and your existing pipeline.
How long does it take?
A basic character takes 5-7 days. A fully animated premium character with custom sculpting and texturing can take 10-14 days. Please check the specific delivery time on the package you select.

