I will do unreal engine game level design ue5 unity 3d game environment fps map design

A
abybat1
A
abybat1
Abybat Studio

About this gig

Hi,

I design Unreal engine 5 level and 3d game environment modeling for indie developer and studios that need playable levels built with gameplay flow and production needs in mind

As an Unreal engine 5 level designer, I help turn game ideas, references and concept into structured environment that support player movement, exploration and engaging gameplay


My services includes;

  • Unreal engine 5 playable game level design
  • 3D game environment creation for different genres and styles
  • Level blockout and gameplay focused layouts
  • Optimized Game Assets, lighting & scene setup
  • Realistic and stylized UE5 game environment design
  • Modular environment systems for scalable world building
  • Game map design for horror, fantasy, sci-fi, survival, RPG and FPS experiences
  • Organized Unreal Engine/Unity files prepared for development workflows


I focus on creating levels that are not only visually appealing but also designed around player experience, navigation, pacing and gameplay goals

You will receive clear communication, fast delivery & revision support

If you need a 3D level designer who understands both environment creation and gameplay , send your project details and let's discuss your vision

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Abybat Studio

Abybat Studio

UNREAL ENGINE AND UNITY ENVIRONMENT SPECIALIST

  • FromUnited States
  • Member sinceApr 2026
  • Avg. response time13 hours
  • Languages

    English, French
Hello, I'm a 3D Environment Artist specializing in Unreal Engine 5 and Unity, creating game ready environments, immersive level design, open worlds, modular assets, landscapes and optimized game worlds for PC, console, mobile, VR and simulation projects I focus on clean workflows, performance optimization, world partition, terrain creation and visual storytelling to deliver polished environments that are built for gameplay, exploration and scalability