I will develop unity character controllers combat systems and npc systems

A
adam_mierz
A
adam_mierz
Adam M

About this gig

Hello! Need smooth character movement, responsive combat, or smart enemy AI for your Unity project? The core gameplay feel depends on these mechanics. I am a professional Unity developer with 5+ years of C# experience specializing in gameplay programming.


I will code robust, modular systems that seamlessly integrate into your current project.


What I offer:

  • Character Controllers: 2D/3D movement, parkour, climbing, dash, double jump, Cinemachine setup.
  • Combat Systems: Melee combos, hit detection, ranged weapons, blocking, parrying, stamina, floating damage numbers.
  • Smart Enemy AI: State Machines (FSM), NavMesh pathfinding, FOV detection, boss fight mechanics, squad AI.
  • Custom Gameplay Mechanics: Puzzles, vehicle physics, interaction systems, and mini-games.


Why choose me?

  • Clean, event-driven C# code that won't mess up your existing architecture.
  • Inspector-friendly customization (easily tweak speeds, damage, and ranges).
  • Optimized for stable framerates.


Contact me BEFORE ordering so we can review your animations and technical requirements!

Get to know Adam M

Adam M

Unity Game Developer

  • FromPoland
  • Member sinceJul 2026
  • Languages

    English, Polish
I am a Game Developer with 5+ years of hands-on experience creating games in Unity. I specialize in building gameplay systems, writing clean and scalable code, optimizing performance, and solving complex technical problems. I enjoy turning ideas into polished, functional games and always aim to exceed client expectations.

Other Game Development Services I Offer