I will build inventory, crafting and secure save and load game systems

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adam_mierz
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adam_mierz
Adam M

About this gig

Hello! Are you building an RPG, Survival, or Strategy game and need robust data architecture? I specialize in creating modular Inventory Systems, Crafting mechanics, and bulletproof Save & Load systems in C# for Unity games.


What I can implement for you:

  • Inventory Systems: Grid-based, slot-based, drag & drop, item stacking, equipment stats, hotbars.
  • Crafting Systems: Blueprints, recipes, queuing, loot boxes, chest interaction systems.
  • ScriptableObject Databases: Easily add new items without changing code!
  • Save & Load Systems: Encrypted JSON/Binary formats, multi-slot saves, auto-save triggers, scene transition persistence.
  • Anti-Cheat Security: Encrypted save files to prevent players from editing progress.


Why choose me?

  • No data corruption or memory leaks rock-solid performance.
  • Fully customizable item database via the Unity Inspector.
  • Clean C# code ready for mobile, PC, or console.


Contact me BEFORE placing an order so we can select the right serialization method for your game!

Get to know Adam M

Adam M

Unity Game Developer

  • FromPoland
  • Member sinceJul 2026
  • Languages

    English, Polish
I am a Game Developer with 5+ years of hands-on experience creating games in Unity. I specialize in building gameplay systems, writing clean and scalable code, optimizing performance, and solving complex technical problems. I enjoy turning ideas into polished, functional games and always aim to exceed client expectations.

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