I will create 3d game environment unreal engine unity scene level design open world map

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adamnovaa
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adamnovaa
Adam Nova

About this gig

Are you looking for a professional 3D game environment, immersive level design, or a detailed open world map for your game?


I can help you create and develop engaging 3D environments and game scenes using Unreal Engine and Unity. Whether you need a realistic world, stylized environment, open world map, game level, or optimized scene, I can transform your ideas and references into a playable and visually appealing environment.


SERVICES I OFFER:

  • Unreal Engine 3D environment design
  • Unity 3D scene and environment design
  • Game level design and world building
  • Open world map creation
  • Terrain and landscape design
  • Realistic and stylized environments
  • Buildings, roads, props and environmental details
  • Lighting, atmosphere and scene composition
  • Game-ready environment setup
  • Scene optimization and organization


WHY CHOOSE ME?

I focus on creating environments that are not only visually attractive but also suitable for gameplay. I pay attention to composition, scale, atmosphere, performance and the overall player experience.


Send me your concept, references, map idea or requirements, and let's build an environment that fits your game.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Adam Nova

Adam Nova

Professional 3D Environment Artist for Immersive Game Worlds

  • FromUnited Kingdom
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, German, Spanish
I’m Adam Nova, a professional 3D Environment Artist creating immersive, detailed, and game-ready worlds for modern games. I specialize in 3D environment modeling, terrain, level design, texturing, lighting, optimization, and world building. I work with Unreal Engine 5, Unity, and Godot to create high-quality environments for games. My experience covers open worlds, forests, cities, medieval villages, sci-fi worlds, deserts, interiors, post-apocalyptic scenes, and fantasy landscapes. I focus on delivering optimized environments that look great and support engaging gameplay.