I will port custom character into gmod as playermodels


About this gig
Looking for a custom character model for Garry's Mod?
I will **port your custom 3D character model into Garry's Mod (GMod)** and turn it into a fully usable **playermodel**. I can work with models from games, SFM, MMD, L4D2, TF2, VRChat, and other compatible formats.
### What I can do:
* Port custom models to **Garry's Mod**
* Convert models into **GMod playermodels**
* Set up **bones and rigging**
* Configure **animations**
* Add or configure **bodygroups**
* Set up **skins/materials**
* Fix model and texture issues
* Optimize models for GMod
* Port models from **SFM, MMD, L4D2, TF2, VRChat**, and other sources
* Make basic model edits when required
### You can send me:
* Your 3D model
* Textures/materials
* Reference images
* Original game/model files
* Any specific requirements for the GMod playermodel
I will do my best to make sure your character works properly in **Garry's Mod** and is ready to use as a playermodel.
Please contact me before ordering so I can check your model and requirements and confirm what is possible.
Let's bring your custom character into GMod!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Addison W
Gmod
- FromUnited Kingdom
- Member sinceMay 2026
Languages
English
FAQ
Can you port any model to Garry's Mod?
I can port many character models to GMod, including models from SFM, MMD, L4D2, TF2, VRChat, and other sources. Please message me with the model before ordering so I can check its format, rig, textures, and complexity.
What files do you need from me?
I deally, send the original model files along with the textures/materials. Reference images and any specific requirements are also helpful.
Can you port models from games?
Yes. I can work with models from various games and platforms, provided the files can be accessed and legally used for the requested port.
Will the model work as a GMod playermodel?
Yes, the goal is to deliver the model as a functional GMod playermodel. I can set up the necessary bones, animations, hitboxes, materials, bodygroups, and other required components depending on the package.

