I will create 3d character rig, humanoid rig, environment in blender, unity, ue5, maya


About this gig
HELLO GREAT BUYER!
Looking for a professional 3D character rigging or game environment artist? You've come to the right place.
I specialize in creating high-quality 3D character rigs, humanoid rigs, and game environments for Blender, Maya, Unity, and Unreal Engine 5 (UE5). Whether you're developing a game, animation, cinematic, or interactive project, I deliver clean, optimized, and production-ready results.
MY SERVICES:
- 3D character rigging
- Humanoid rig setup
- Bone hierarchy and skin weighting
- IK/FK rigging
- Facial rigging
- Weight painting
- Animation-ready rigs
- 3D game environment creation
- Modular environment design
- Asset optimization
- Blender, Maya, Unity, and UE5 workflow
- Rig fixes and environment improvements
WHY CHOOSE ME?
- Professional-quality work
- Clean and optimized files
- Fast communication
- On-time delivery
- Attention to detail
- 100% customer satisfaction
Whether you need a reliable character rig or a detailed game environment, I'm here to help bring your project to life.
Please contact me before placing an order so we can discuss your project requirements and choose the best solution.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Adeyemi
A professional 3D artist
- FromUnited Kingdom
- Member sinceJul 2026
Languages
English, German
FAQ
What software do you work with?
I work with Blender, Autodesk Maya, Unity, Unreal Engine 5 (UE5), and other industry-standard 3D tools.
Can you rig my existing 3D character?
Yes. I can create, fix, or optimize humanoid rigs for games, animation, and real-time applications.
Do you create game environments?
Yes. I create optimized 3D game environments, props, and modular assets for Unity and Unreal Engine 5.
Can you prepare my assets for Unity or UE5?
Absolutely. I optimize characters and environments for smooth performance and proper integration into Unity and UE5.
Can you fix rigging or weight painting issues?
Yes. I can repair bone hierarchy, weight painting, skin deformation, IK/FK setups, and other rigging problems.
What file formats do you accept?
I accept FBX, BLEND, MA, MB, OBJ, C4D, and other common 3D file formats.
Do you provide custom rigs and environments?
Yes. Every project is custom-built to match your game, animation, or production requirements.

