I will create 3d game characters, rigging and game ready assets for indie games

A
adrian_khics34
A
adrian_khics34
Adrian Keller

About this gig

Need a high quality 3D game character that is optimized for production? I create custom 3D game characters, character rigging, and game ready assets for indie games with clean topology, optimized meshes, and engine ready workflows. Whether you need stylized or realistic characters, I deliver assets built for animation, gameplay, and smooth integration.


What I Offer:

  • 3D game character modeling
  • Character sculpting & retopology
  • Game ready character optimization
  • Humanoid & creature rigging
  • UV mapping & PBR texturing
  • Clothing, armor & props
  • Blend shapes & facial rigging
  • FBX, OBJ, BLEND, GLB export


Tools I Use:

  • Blender
  • ZBrush
  • Maya
  • Substance 3D Painter
  • Unreal Engine 5
  • Unity


Perfect For:

  • Indie game developers
  • Game studios
  • Unreal Engine projects
  • Unity games


Why Choose Me?

  • Clean topology & optimized assets
  • Animation ready rigs
  • Organized files & clear communication
  • Production ready delivery


Message me before ordering so we can review your game, art style, engine, and technical requirements to create the best game ready character for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Adrian Keller

Adrian Keller

3D Game Artist for Unreal and Unity

  • FromGermany
  • Member sinceJul 2026
  • Avg. response time2 hours
  • Languages

    English, German, French, Spanish, Italian
Hi, I'm Adrian from Germany, a 3D game artist with 6+ years of experience creating game-ready assets for Unreal Engine and Unity. I specialize in 3D game characters, stylized characters, rigging, PBR texturing, weapons, props, and environment assets for indie games. You can expect optimized models, clean topology, reliable communication, and assets built to fit your project's art style and game development workflow.