I will create character rigs in blender


About this gig
Are you looking for a clean, functional rig for your humanoid character? You're in the right place!
I specialize in rigging humanoid 3D characters for game engines (Unity, Unreal Engine) and animation software (Blender, Maya). Whether you need a simple rig for a background character or a full setup with finger controls and IK/FK switching for your main hero, I've got you covered.
What you can expect:
Clean bone hierarchy and naming conventions
IK/FK switch for arms and legs (Standard and Premium)
Finger controls (Standard and Premium)
Facial rig with basic controls (Premium only)
Game-ready export FBX compatible with Unity and Unreal
Clear communication and on-time delivery
Just send me your character file and I'll take care of the rest. Feel free to message me before ordering if you have any questions!
Get to know Adriano A
- FromBrazil
- Member sinceOct 2024
- Avg. response time10 hours
Languages
English, Portuguese
My Portfolio
FAQ
What file formats do you accept?
I work with .blend, .fbx, .glb. If you have a different format, feel free to message me first.
Will the rig work in Unity/Unreal?
Yes! I follow standard naming conventions and export as FBX compatible with Unity and Unreal Engine4/5.
Do you rig non-humanoid characters?
For creature or non-humanoid characters, please check my other gig dedicated to creature rigging.
What if my character has mesh issues?
I will inform you before starting if any geometry issues may affect the rig, and we can discuss solutions together.
Can I request animations too?
Rigging only is included in this gig. For animations, feel free to contact me for a custom offer.

