I will create character rigs in blender

A
adriano_az
A
adriano_az
Adriano A

About this gig

Are you looking for a clean, functional rig for your humanoid character? You're in the right place!


I specialize in rigging humanoid 3D characters for game engines (Unity, Unreal Engine) and animation software (Blender, Maya). Whether you need a simple rig for a background character or a full setup with finger controls and IK/FK switching for your main hero, I've got you covered.


What you can expect:

Clean bone hierarchy and naming conventions

IK/FK switch for arms and legs (Standard and Premium)

Finger controls (Standard and Premium)

Facial rig with basic controls (Premium only)

Game-ready export FBX compatible with Unity and Unreal

Clear communication and on-time delivery


Just send me your character file and I'll take care of the rest. Feel free to message me before ordering if you have any questions!

Get to know Adriano A

Adriano A
  • FromBrazil
  • Member sinceOct 2024
  • Avg. response time10 hours
  • Languages

    English, Portuguese
I'm a 3D artist specializing in creating detailed models, materials, and FX for games, with expertise in Unreal Engine and custom blueprint programming. I focus on delivering optimized, high-quality assets designed for game designers, ensuring both visual appeal and performance. Whether you need models, textures, or interactive assets, I can help bring your vision to life with precision and creativity.

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