I will optimize your unity game performance and reduce lag

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aftab_games
Aftab Uddin

About this gig

Lag kills retention and revenue. If your Unity game stutters or drops FPS, players quit.

I am a Senior Unity Engineer and Performance Specialist. I successfully optimized Rolling Race and Pack The House to run at 60 FPS on low-end devices.

I don't just guess. I use the Unity Profiler, Frame Debugger, and Memory Analyzer to scientifically make your game faster.

What I Optimize:

  • Code Architecture: Reducing Garbage Collection (GC) spikes and CPU bottlenecks.
  • Graphics Pipeline: Reducing Draw Calls, SetPass Calls, and optimizing Shaders/Textures.
  • Memory Management: Fixing memory leaks to prevent crashes on older devices.
  • Load Times: Implementing Addressables and efficient asset loading.

Why hire a Lead Engineer?

  • I have optimized games for 10M+ global players.
  • I understand the balance between Visual Quality and Performance.
  • I provide a "Before vs After" report.

️PLEASE CONTACT ME FIRST

Every project is different. Send me your APK and Profiler Data first so I can assess the scope.

Get to know Aftab Uddin

Aftab Uddin

Senior Unity Engineer with experience at 470M Download Studio

  • FromBangladesh
  • Member sinceFeb 2026
  • Avg. response time11 days
  • Languages

    Bengali, English
I am a Senior Unity Engineer with 5+ years of experience. I served as the Lead Gameplay Engineer at a top-tier mobile studio (known for 470M+ lifetime downloads). I led the engineering team that shipped titles with 10M+ downloads. My Expertise: ✅ Advanced Debugging: Fixing Gradle, iOS Builds, & Logic Errors. ✅ Optimization: Stabilizing physics/rendering for 60 FPS on low-end devices. ✅ Architecture: Writing clean, modular C# systems. I am here to bring Lead-Level Engineering to your project. Fast. Reliable. Professional.

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