I will develop a cross platform unity multiplayer game


Level 2
About this gig
Turn your solo idea into a live playground where real players meet, compete and laugh.
I build cross-platform Unity multiplayer games and prototypes, 2D or 3D, delivering playable builds and the complete Unity project so you can run, test, or scale your game.
What I deliver:
- Clean Unity project and builds for WebGL, Android, iOS or PC
- Matchmaking and lobby, realtime player movement sync, scoring and respawn systems
- Optional integrations: Photon, PlayFab, Mirror, leaderboards and analytics
- Mobile-ready optimizations and low-latency tuning
- Deployment instructions and 7 days of basic support after delivery
Important notes:
- WebGL uses WebSockets or WebRTC and may require extra hosting setup. Hosting fees are paid directly to the provider.
- Source code is included with every package.
Please message me before ordering with a short brief: genre, max players, target platforms, and any preferred networking SDK or say suggest one. I will confirm scope and delivery time so we start with clear expectations.
Ready to build something players will love? Send a quick message and lets plan it.
Get to know Ahmad R
The Developer Who Says Challenge Accepted
Level 2
- FromPakistan
- Member sinceApr 2025
- Avg. response time1 hour
- Last delivery1 week
Languages
Urdu, English
My Portfolio
FAQ
Do I need to message you before placing an order?
Yes. Please send a short message with your brief (genre, max players, target platforms, preferred networking SDK or say “suggest one”) so I can confirm scope, recommend the best stack, and give an accurate delivery time.
What information do you need to get started?
Please provide a short brief (game genre, core mechanics, max players), target platforms, reference games or mockups, any assets you have, and your preferred network SDK if any. If you want hosting or store upload, include account access details or say you want me to set it up.
Which networking SDK do you use?
I work with Photon, PlayFab, Mirror, and Unity Netcode. If you don’t have a preference I will recommend the best option based on your game goals and budget.
Will I get the source code?
Yes. Every package includes the full Unity project and source code, plus a README with build and deployment instructions.
Do you provide server hosting?
I can set up and configure cloud hosting (Photon or PlayFab) as a gig extra. Hosting provider fees are separate and billed by the provider, not included in the gig price.
Can you make a WebGL multiplayer build?
Yes, but WebGL requires WebSockets or WebRTC and sometimes extra server configuration. This can add setup time, so please mention WebGL in your brief.
How many players can the game support?
Base packages cover typical small multiplayer games (2–8 players). If you need larger player counts or scaling, choose a premium package or add the scaling extra and I will plan hosting and authoritative server logic.
Do you do voice chat or WebRTC integration?
Yes. Voice chat or WebRTC integration is available as an extra. Tell me your requirements and I will provide a price and timeframe.
Can you publish to Google Play or App Store?
Yes. I can upload builds to your store accounts if you provide credentials or invite me as a user. App store submission is included only in the Premium package or as an add-on.
How do you handle bugs and QA?
I test multiplayer connections across selected platforms and fix critical bugs before delivery. Additional QA, platform compatibility testing, and device-specific testing are available as extras.
3 reviews for this Gig
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Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
N 
nickvolkmann
Repeat Client

Germany
In the final phase of the project, Ahmad once again delivered an impressive result. The price he quoted for the work was more than reasonable, and he continued to refine every detail right up until the very end, ensuring the final product perfectly matched my expectations. I would like to express my...
$100-$200
Price
4 weeks
Duration
A 
Seller's Response
Helpful?M marksanders100

United States
Everything was great and done at the highest level. I really appreciate him.
$200-$400
Price
7 days
Duration
A 
Seller's Response
Helpful?Y yoosic

United Kingdom
Absolute legend! He did everything perfectly and in a very short time. Always happy to help, even when I asked the dumbest questions. Working with him was a pleasure!
$50-$100
Price
3 days
Duration
A 
Seller's Response
Helpful?
3 reviews for this Gig
| (3) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
N 
nickvolkmann
Repeat Client

Germany
In the final phase of the project, Ahmad once again delivered an impressive result. The price he quoted for the work was more than reasonable, and he continued to refine every detail right up until the very end, ensuring the final product perfectly matched my expectations. I would like to express my...
$100-$200
Price
4 weeks
Duration
A 
Seller's Response
Helpful?M marksanders100

United States
Everything was great and done at the highest level. I really appreciate him.
$200-$400
Price
7 days
Duration
A 
Seller's Response
Helpful?Y yoosic

United Kingdom
Absolute legend! He did everything perfectly and in a very short time. Always happy to help, even when I asked the dumbest questions. Working with him was a pleasure!
$50-$100
Price
3 days
Duration
A 
Seller's Response
Helpful?
