I will make 3d environments for mobile games

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ahmed_artin3d
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ahmed_artin3d
Ahmed A

About this gig

Need a high-quality, optimized 3D environment for your mobile game? Youre in the right place.


Im Ahmed, a professional 3D artist with a degree in Game Design & Production. I specialize in creating optimized 3D game environment assets for mobile games using Unreal Engine workflows, efficient level optimization, and clean asset production.


I create visually appealing environment art with smooth performance for Android, iOS, Unity, and Unreal Engine projects. Whether you need stylized, realistic, fantasy, sci-fi, or low-poly scenes, I can build a complete 3D environment tailored to your game.


What Youll Get:

  • Mobile-ready 3D game environment
  • Optimized topology and clean UV mapping
  • High-quality lighting, texturing, and shading
  • Professional level design and scene composition
  • FBX/OBJ files for Unity and Unreal Engine
  • Cinematic renders and optional 3D animation


Perfect For:

  • Indie games
  • Hyper-casual games
  • RPGs
  • Puzzle games
  • Mobile game prototypes


Workflow:

  1. Share references and project details
  2. Blockout and level design approval
  3. Full environment production
  4. Final optimized delivery


Message me before ordering so we can discuss your project requirements.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ahmed A

Ahmed A

3D Animation Expert and Game Artist

  • FromPakistan
  • Member sinceJul 2025
  • Avg. response time1 hour
  • Languages

    English, Urdu, German
3D Game Artist | Level Design | 3D Environment | Unreal Engine | Blender | 3D Modeling Greetings, I’m Ahmed Abdul Salam, a Game Artist with a degree in Game Design and Production. I specialize in creating realistic 3D game environments, level design, and game-ready 3D models using Unreal Engine and Blender. My expertise includes environment art, optimized assets, realistic scenes, and character sculpting for games. I focus on immersive world building, strong composition, and detailed environment storytelling for modern game projects.

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