I will add 52 arkit blendshape,facial expression,lip sync,facial rigging to your model

A
ajadarcus
A
ajadarcus
Arcus

About this gig

I'm a 3D Character Artist specializing in rigging and animation, with 6+ years of experience building production-ready character rigs for game studios, indie developers, and animation teams worldwide.


I create clean, animation-ready rigs that move exactly the way they should- no stiffness, no broken deformations. Whether you need a simple body rig or a full facial and body setup for expressive performance, I build it to handle real animation, not just look right in a T-pose.


What I Deliver:


  • Body rigging with IK/FK, controls, and clean weight painting
  • Facial rigging and blendshapes for expressions and lip sync
  • Game-ready rigs optimized for Unity and Unreal Engine
  • Animation-ready files in Blender, Maya, or FBX


Software I use:


  • Blender
  • Unreal Engine
  • Maya
  • ZBrush
  • Substance Painter


You can send me your finished 3D character model and I'll handle the full rig, or let me know the style you're after and I'll set it up for animation, games, AR/VR, or VRChat. Every rig is tested before delivery so it's ready to animate the moment you open it.


If you need a character rig that actually performs, message me and let's get your character moving

Get to know Arcus

Arcus

Quality Service Is My Top Priority

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English
Hi, I’m Arcus, a passionate 3D animator with a strong background in modeling, rigging, and animation. My primary focus is bringing characters and worlds to life through animation, whether for video games or short films. I'm able to manage all 3D services with top-quality results - Excellent at meeting deadlines and handling complex project requirements - Professional and friendly communicator with clients. I'm an honest, diligent, disciplined, hardworking and friendly person. Therefore, I will be glad to work with you. Regards