I will architect a gameplay ability system for your ue5 project


About this gig
Are you building a game in Unreal Engine or need to fix a bug or performant C++ code?
With over 15 years of PROGRAMMING experience and hands-on work in Unreal Engine C++, I will implement custom Gameplay Ability Systems tailored to your project.
Whether you need:
- Input Mapped Abilities (jump, sprint, interaction, damage, etc. all controlled from C++ Gameplay Tags)
- Abilities that gets activated on certain interactions such as Picking up a Sword gives Slash attack
- Or Picking up Flash light gives ability to only interact with the Flashlight
Additionally;
- Blueprint to C++ conversions
- Bug fixes and optimization for C++ code
Ideal for indie developers, prototypes, game jams, or polishing features for production.
Lets bring your game mechanics to life with production-grade C++!
WHY ME
I been programming since 2010 and over the years I have learned a few programming languages such as GoLang, Rust, TypeScript, C++
which allowed me to not just rely on AI, I code with my all years of knowledge.
Get to know Ajinkya
Unreal Engine Game Developer
- FromIndia
- Member sinceJun 2025
- Avg. response time1 hour
Languages
English
My Portfolio
FAQ
What version of Unreal Engine do you support?
5.5 and above
Do I need to provide a project or can you start from scratch?
I can work with your existing project or set up a new one from scratch based on your needs. Just share your goals and assets, if any.
Do you use Blueprints?
I primarily work with C++, but I can integrate systems to work with Blueprints (e.g., expose functions/variables for designers).
Can you sign an NDA or work on private projects?
Yes, I respect your confidentiality. I'm happy to sign NDAs if required.

