I will architect a gameplay ability system for your ue5 project

A
ajinkya804
A
ajinkya804
Ajinkya

About this gig

Are you building a game in Unreal Engine or need to fix a bug or performant C++ code?

With over 15 years of PROGRAMMING experience and hands-on work in Unreal Engine C++, I will implement custom Gameplay Ability Systems tailored to your project.


Whether you need:

  • Input Mapped Abilities (jump, sprint, interaction, damage, etc. all controlled from C++ Gameplay Tags)
  • Abilities that gets activated on certain interactions such as Picking up a Sword gives Slash attack
  • Or Picking up Flash light gives ability to only interact with the Flashlight


Additionally;

  • Blueprint to C++ conversions
  • Bug fixes and optimization for C++ code



Ideal for indie developers, prototypes, game jams, or polishing features for production.

Lets bring your game mechanics to life with production-grade C++!



WHY ME

I been programming since 2010 and over the years I have learned a few programming languages such as GoLang, Rust, TypeScript, C++

which allowed me to not just rely on AI, I code with my all years of knowledge.

Get to know Ajinkya

Ajinkya

Unreal Engine Game Developer

  • FromIndia
  • Member sinceJun 2025
  • Avg. response time1 hour
  • Languages

    English
15 years, I’ve built a strong foundation in Software Engineering that I now bring to Game Development. I have hands-on experience working with Unreal Engine and C++, developing games that demonstrate my ability to create compelling gameplay mechanics and interactive systems. My expertise in software design, problem-solving, and collaborative development enables me to deliver high-quality, efficient code in Unreal Engine projects & Gameplay programming.

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