I will game ready 3d hard surface models and props

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akash_verma_7
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akash_verma_7
Akash V

About this gig

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Description

Welcome to my 3D Hard Surface Modeling & Asset Design Gig!

Are you looking for highly optimized, game-ready 3D assets with clean topology? I am a 3D artist specializing in hard-surface modeling, environmental props, weapons, and complex vehicles for games and VFX production. I bring concept art and real-world objects to life as production-ready models.

What You Will Get:

  • Game-Ready Hard Surface Models (Props, Machinery, Vehicles, Sci-fi assets)
  • Clean Topology (Quad-based mesh, optimized polycount, no shading errors)
  • Efficient UV Unwrapping (Optimized texel density, clean UV seams)
  • High-Quality PBR Texturing (Substance Painter - Roughness, Metallic, Normal, Base Color)
  • Multiple Export Formats (.FBX, .OBJ, .BLEND, .MA, .MAX)

Software Pipeline:

  • Autodesk Maya
  • 3ds Max
  • Substance Painter

Whether you need low-poly props for mobile games or high-detail assets for Unreal Engine / Unity projects, I can build them according to your exact polycount budget and specs.

Please contact me before placing an order to discuss your project requirements, references, and custom offers

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Akash V

Akash V

I will create clean 3D models and props for games in Maya

  • FromIndia
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    Hindi, English
Hi! I am a 3D Modeling Artist specializing in hard-surface modeling, game props, and 3D asset creation. I specialize in building clean, quad-based topology and high-quality 3D geometry using Autodesk Maya and 3ds Max. Whether you need assets for games, CGI, or 3D printing, I focus on delivering optimized and precise 3D meshes

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