I will do ue5 rigging and ue5 character setup from blender rig and auto rig pro


About this gig
UE5 rigging and UE5 character setup service taking blender rigs and auto rig pro outputs through the complete Unreal Engine 5 pipeline to produce confirmed game rig results before delivery.
Service includes:
- Blender rig FBX export configured for correct UE5 rigging import
- Auto rig pro deform bone extraction and bone naming for UE5 character
- UE5 character skeleton import with correct scale and orientation
- UE5 rigging IK Rig configuration with full retargeting chain definition
- Control Rig build inside UE5 for in-engine game rig posing
- Game rig animation compatibility test with standard Humanoid animation packs
- Root motion bone setup for correct UE5 character in-game movement
- UE5 character retargeting IK Retargeter mapped to Epic's Mannequin (Premium)
- Animation Blueprint with locomotion state machine for the game rig (Premium)
- Full delivery package blender rig source, FBX, and UE5 project files (Premium)
Software: Blender | Auto Rig Pro | Unreal Engine 5
Output: .blend / FBX / UE5 project files
Please message before ordering for vehicle UE5 rigging, multi-character setups, or creature game rig configurations.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Alex
Expert Blender to UE5 Character, Vehicle, and Game Asset Rigger
- FromUnited Kingdom
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German, Italian
My Portfolio
FAQ
What does UE5 rigging involve beyond a standard blender rig FBX import?
UE5 rigging covers IK Rig configuration, retargeting chain definition, Control Rig build, and animation compatibility testing — steps the blender rig FBX import doesn't handle automatically.
Why does auto rig pro output need correction before UE5 rigging?
Auto rig pro generates control bones that fail UE5 character skeleton validation — deform bone extraction and correct naming is required before ue5 rigging can proceed.
Can the UE5 character use Epic's animation library after ue5 rigging?
Yes — IK Retargeter setup mapping the game rig to Epic's Mannequin for animation library reuse is included in the Premium UE5 character package.
Will the blender rig and UE5 rigging work with Marketplace animation packs?
Yes — game rig animation pack compatibility is tested as part of Standard and Premium UE5 character packages.
Can the ue5 rigging be done without an existing blender rig?
Yes — if no blender rig exists the full auto rig pro and blender rig setup will be built first; describe the character when ordering.
Is the UE5 character tested in-engine before delivery?
Yes — every game rig and UE5 rigging setup is confirmed importing and animating correctly in a real UE5 project before handover.
What is delivered at the end of the order?
Blender rig source file and FBX for all packages; Premium includes UE5 project files with full UE5 rigging, retargeting, and Animation Blueprint.

