I will fix lightmap uv and baking issues in unity and unreal engine


About this gig
Lighting can completely break a scene when lightmap UVs are poorly prepared.
You may start seeing:
black spots and shadow artifacts
overlapping UV warnings
messy baked lighting
light bleeding between surfaces
inconsistent shading after bake
These problems are extremely common in projects using baked lighting inside Unity and Unreal Engine.
I fix lightmap UV and baking issues so your assets and environments produce cleaner, more stable lighting results.
What I improve:
overlapping lightmap UV correction
cleaner UV island spacing and organization
light bleeding reduction
baking artifact cleanup
optimized lightmap layout structure
preparation for smoother baked lighting workflows
The goal:
cleaner shadows
smoother baked lighting more stable environment rendering
This service is especially useful for:
modular environments
interior scenes
static props
optimized game levels
baked lighting workflows
If your scene looks broken after baking lights, Ill rebuild the UV structure and fix the issues affecting your lighting quality.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know femi
We fix, rebuild and convert broken 3D assets into usable production ready files
- FromUnited Kingdom
- Member sinceMay 2026
Languages
English, Spanish, German

