I will illustration,3d modeling and animation

A
alejandrozanate
A
alejandrozanate
Alejandro Znt

About this gig

I create high-quality, game-ready 3D models designed for real-time engines and interactive projects. I specialize in modeling props and characters optimized for performance while maintaining strong visual appeal and clean topology.

My workflow focuses on efficiency and production standards. I ensure proper edge flow, optimized polycount, and organized UV layouts ready for texturing and implementation in engines such as Unreal Engine or Unity. Whether you need stylized or semi-realistic assets, I adapt to your projects artistic direction and technical requirements.

For props, I deliver detailed, well-structured models suitable for games, cinematics, or virtual environments. For characters, I focus on clean geometry that supports rigging and animation, making them fully ready for integration into your pipeline.

I primarily work with Blender and Maya and can export files in the formats you need (.FBX, .OBJ, .BLEND, etc.).

If you're looking for reliable, optimized, and production-ready 3D assets, Im here to help bring your project to life with quality and attention to detail.

Lets build something great together.

Get to know Alejandro Znt

Alejandro Znt

3D Artist and Illustrator

  • FromCosta Rica
  • Member sinceFeb 2026
  • Languages

    Spanish, English
Hi! I’m Alejandro, a professional 3D Animator and 3D Modeler with a Licentiate degree in Digital Animation from LCI Veritas University. I specialize in 3D modeling, 2D/3D Animation and illustration. I have experience working on short films, studio projects, and freelance work, developing assets and animations from concept to final delivery. And I’m comfortable adapting to different styles and project needs. Programs: Blender, Maya, Unreal Engine, and the Adobe Suite If you're looking for someone reliable, creative, and detail-oriented to bring your ideas to life, I’d love to work with you!

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