I will create pbr textures, seamless materials, substance designer, unreal unity


About this gig
Transform your 3D projects with high quality PBR textures, seamless materials, and tileable procedural textures designed for games, architecture, VFX, and product visualization. With 3+ years of experience, I create realistic PBR materials using Substance Designer and deliver optimized textures for Unreal Engine, Unity, Blender, Maya, 3ds Max, Cinema 4D, and other 3D workflows.
I specialize in PBR texturing, seamless tileable textures, procedural materials, game-ready assets, realistic surface materials, texture optimization, and custom material creation. Whether you need wood, metal, stone, concrete, fabric, leather, ground, brick, or stylized textures, I will deliver clean, high-resolution, and production-ready results.
What you'll get:
- Custom PBR Textures (Base Color, Normal, Roughness, Metallic, AO, Height)
- Seamless & Tileable Materials
- Substance Designer Source Files (if requested)
- Unreal Engine & Unity Ready Textures
- Fast Delivery & Professional Communication
- High-Resolution, Game-Ready Assets
Order now for premium PBR texture creation, seamless materials, Substance Designer expertise, and realistic 3D texturing that brings your models to life.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know alex micheal
integrate PayPal, Adyen, Braintree, Worldpay, Mollie payment gateway
- FromUnited Kingdom
- Member sinceAug 2026
- Avg. response time7 hours
Languages
English, French, Spanish, German, Portuguese, Italian
FAQ
What types of PBR textures and materials do you create?
I create custom PBR textures, seamless materials, and tileable procedural textures for games, architecture, product visualization, and VFX. I design realistic materials such as wood, metal, concrete, stone, fabric, leather, brick, ground, sci-fi, and stylized surfaces using Substance Designer.
Which software and game engines do you support?
I create PBR materials compatible with Unreal Engine 5, Unreal Engine 4, Unity, Blender, Maya, 3ds Max, Cinema 4D, Houdini, and other 3D software. My textures follow industry-standard Physically Based Rendering (PBR) workflows.
What texture maps are included in your PBR package?
Depending on your project, I can deliver Base Color (Albedo), Normal, Roughness, Metallic, Ambient Occlusion (AO), Height, Opacity, and Emissive maps. All texture maps are optimized for game engines and real-time rendering.
Are the textures seamless and tileable?
Yes. I specialize in creating high-quality seamless and tileable PBR textures that repeat perfectly without visible seams, making them ideal for game environments, architectural visualization, VR, AR, and 3D assets.
Can you create custom PBR materials from references?
Absolutely. I can design custom PBR textures and procedural materials from reference images, sketches, concepts, or real-world surfaces while maintaining realistic detail and high-quality results.
Will my textures work in Unreal Engine and Unity?
Yes. Every PBR texture is optimized for Unreal Engine, Unity, Blender, and other industry-standard rendering pipelines, ensuring high performance, realistic lighting, and professional-quality visuals.
Why should I choose your PBR texture service?
With 3+ years of experience in PBR texturing, seamless materials, procedural texture design, and Substance Designer, I focus on creating high-resolution, game-ready, realistic textures with fast delivery, clear communication, and professional quality that enhances your 3D projects.

