I will make 52 arkit blendshapes for facial rigging, mocap, vrchat models and animation

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alhneed
A
alhneed
alishahzadi

About this gig

Hello Awesome buyers!!

You Are Welcome To My Profile, Are you looking for a professional 3D artist to make 52 ARKit blendshapes for your VRChat avatar, Vtuber model, or game-ready character? You're in the right place!


I specialize in ARKit blendshapes, facial rigging, and motion capture ready setups for VRChat, MMD, VRoid, VRM, Unity, Blender, iClone CC4/CC5, and MetaHuman models. Every project includes clean 3D retopology, precise weight painting, and PBR textures for professional results.


Your model will be fully optimized for mocap, Live Link, streaming, and AR/VR environments, ready for animation or game use. I ensure perfect facial rigging, full body rigging, and 3D character optimization for high performance in Unity or Unreal Engine.


What Youll Get:

  • 52 ARKit blendshapes setup
  • Facial + full body rigging
  • Motion capture and animation ready
  • VRChat, Vtuber, VRoid, MMD, and VRM support
  • Game-ready optimized 3D avatar


Lets bring your 3D character to life expressive, detailed, and ready for animation, streaming, or VRChat.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know alishahzadi

alishahzadi

ARKit Facial Rigging, 52 Blendshapes, Animation for VRoid, VRChat, VTuber

  • FromPakistan
  • Member sinceFeb 2025
  • Avg. response time1 day
  • Languages

    English
Hello, I focus on ARKit facial tracking and blendshape rigging for 3D avatars and characters. My work centers on mapping the 52 ARKit blendshapes, fixing facial rigs, and delivering clean facial animation for VRoid, VRM, VRChat avatars, VTuber models, and custom 3D characters. I work mainly in Blender, Maya, CC4, iClone, and C4D, and prepare models for Unity, Unreal Engine, MetaHuman, MMD, VSeeFace, Warudo, GMod, Roblox, Wonder Studio, and iPhone ARKit face tracking. I help creators convert, clean, and optimize facial rigs so expressions, lip sync, and mocap work naturally across platforms.