I will do 3d retopology, uv , and baking for games or animation

A
alidashtizadeh
A
alidashtizadeh
Ali Dashtizadeh

About this gig

Do you have a high poly 3D model that needs to be optimized for games or animation?

I will provide clean retopology, UV mapping, and texture baking to make your model ready for real-time engines like Unity, Unreal Engine, or for smooth animation pipelines in Maya, Blender, or 3ds Max.

What you will get:

  • Clean and efficient low poly topology
  • Optimized for animation (good edge flow for deformation)
  • Professional UV unwrapping with no stretching
  • Baking of normal maps, ambient occlusion, and other PBR maps
  • Formats: FBX, OBJ, or as requested
  • Game-ready or animation-ready assets

Why choose me?

  • Industry-level experience in topology and optimization
  • Perfect balance between quality and performance
  • Fast and clear communication
  • 100% satisfaction guarantee

Extras I offer:

  • Additional LODs (Level of Detail) for games
  • Rigging-ready mesh
  • High-resolution texture baking (2K, 4K, or higher)
  • Send me your high poly model and reference images before ordering so I can give you a custom quote.
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ali Dashtizadeh

Ali Dashtizadeh

3D Modeling Retopology Hair Groom 2D Animation Character 3D Artist

  • FromNetherlands
  • Member sinceOct 2020
  • Languages

    English, Arabic, Persian
I’m a 3D artist specializing in modeling, retopology, hair creation, and 2D animation. Skilled in Autodesk Maya, ZBrush, and Adobe Animate,Toon Boom. I deliver clean topology, optimized models, and engaging animations—always on time and with a focus on quality.

My Portfolio