I will retopologize and clean up ai generated 3d models

A
alisa3d
A
alisa3d
Alisa

About this gig

Do you already have a rough, AI generated, scanned or unfinished 3D model that needs cleanup?


I can help clean and prepare your existing 3D model for Blender, games or Unreal Engine. This service focuses on improving the mesh, fixing topology issues, UV unwrapping, basic optimisation and clean export.


I can help with:

- 3D model cleanup

- Retopology

- UV unwrapping

- Fixing mesh issues

- Cleaning topology

- Scale checks

- Basic optimisation

- Clean FBX OBJ or BLEND export

- Simple Blender preview


This gig is suitable for props, objects, environment assets, hard surface models and simple stylised assets.


Please note: this gig does not include creating a model from scratch, texture painting, advanced materials, shader creation, rigging or animation.


Please contact me before ordering so I can check your model and confirm what can be done.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Alisa

Alisa

3D artist

  • FromLatvia
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    Russian, English, Latvian
I am a 3D Artist with a Games Art degree, specialising in topology cleanup, retopology, and game-ready asset preparation. I help clean up messy 3D meshes, including AI-generated models, by creating cleaner quad-based topology, improving edge flow, and preparing assets for further production steps such as UV unwrapping, baking, texturing, rigging preparation, or real-time use. I work with 3ds Max, Blender, ZBrush, Substance Painter, Unreal Engine, and Photoshop, with strong attention to clean topology, optimisation, and visual consistency.