I will create 3d game character rpg animation 3dmodel animation ue5 model 3d game asset


About this gig
Hello there,
Looking for a professional 3d game character optimized for Unreal Engine 5 or Unity?
I specialize in game ready 3d model animation with high quality 3d game character animation optimized for Unreal Engine 5, Unity, and Blender. Whether you need combat combos, smooth locomotion loops, or cinematic cutscenes, I deliver production-ready assets tailored to your pipeline.
What You Get:
- High quality 3d game asset with clean quad topology & LODs
- Rigged ue5 model compatible with UE5 Manny/Quinn skeletons
- Smooth 3d character animation sets (Idle, Walk, Run, Attack, Jump, Death, Combat)
- 4K PBR textures (Albedo, Normal, Roughness, Metallic)Formats: .FBX, .Blend, .uasset
- 3d game animation
- character animation
- unreal engine 5
- unity animation
- 3d character rig
- 3d game asset
- custom combat motion capture
- 3d attack animation set
- game ready 3d model
- blender 3d character
- rpg character design
I animate bipeds, quadrupeds, creatures, and stylized/realistic game avatars.
Ready to bring your game characters to life or get your custom 3d game character ready for production today? Message me with your character model and move list to get started!
Get to know Alves
Premium Card Game Deck Designer Print Ready Box Art Kickstarter Assets
- FromSpain
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English, Spanish, German, French
FAQ
What file formats will I receive?
You will receive game-ready .FBX files, source .Blend/Maya files, and high-quality .MP4 preview renders.
Are your animations compatible with Unreal Engine 5 and Unity?
Yes! All 3d game character animation assets are rigged and retargeted to work seamlessly with Unreal Engine 5 (Manny/Quinn skeleton) and Unity Humanoid setups.
What if I don't have a 3D character model yet?
No problem! Send me a message, and I can either use standard mannequin models for testing or assist you with character modeling and rigging as a custom offer.
Can you handle non-humanoid or creature animations?
Absolutely. I animate bipeds, quadrupeds, monsters, mech robots, and stylized props.
Are your 3D character models ready to use in Unreal Engine 5 and Unity?
Yes! Every character is retopologized for real-time performance, rigged to engine-standard skeletons (such as the UE5 Mannequin), and exported in optimized .FBX or .uasset formats.
Do you provide custom rigging and animation sets for existing models?
Absolutely. If you already have a 3D model, I can provide custom bone rigging, facial blendshapes (ARKit compatible), and custom animation cycles tailored for your game mechanics.

