I will create game ready hard surface weapons for unreal and unity


About this gig
Need game ready hard surface weapons that look stunning and run smoothly in your engine? I create optimized 3D firearms, melee weapons, and sci-fi guns that import cleanly into Unreal Engine and Unity.
50+ hard surface game assets delivered to indie developers using Blender, Substance Painter, and industry-standard PBR workflows.
You will receive:
- Custom weapon model built from your concept art or reference images
- Clean topology optimized for real-time (3K-15K triangles based on your platform)
- Full PBR texture set: Base Color, Normal, Metallic, Roughness, AO at 2K
- Source files: .blend, .fbx, .obj formats included
- Unreal Engine and Unity import-ready with proper scale and pivot points
- Commercial use rights full ownership transfer, no attribution needed
- 2 revision rounds to get the silhouette and details exactly right
Every hard surface weapon is built with efficient UV layouts to maximize texture resolution where players see it most. I specialize in sci-fi energy weapons, military firearms, and fantasy blades with attention to functional details and first-person silhouette readability.
Message me your concept or references.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ahmed Abdelaziz
3D artist
- FromAlgeria
- Member sinceJul 2020
- Last delivery7 months
Languages
English, Arabic, French
My Portfolio
FAQ
What file formats will I receive?
I deliver .fbx, .obj, and .blend files by default.
What is your revision policy?
All packages include 2 rounds of revisions. I send progress previews during modeling so we catch adjustments early.
How do I know the weapon will work in my engine?
I test every game ready weapon for clean imports into Unreal Engine 5 and Unity before delivery. You'll get properly scaled assets with correct pivot points, clean naming conventions, and no import errors.

