I will optimize your steam page for wishlists


About this gig
Is your Steam page leaking Wishlists?
Players decide in 3 seconds. If your capsule and first line don't say "this game is for you" instantly they're gone.
Most devs suffer from Developer Blindness. Too close to their game to see what a stranger sees. I fix that.
WHAT I AUDIT: 1-Second Genre Check rewrite your capsule until it filters the right player instantly Trophy Tag Audit 15+ high-traffic tags your competitors use that you're invisible under GIF Production gameplay loops that show your core mechanic in under 4 seconds Trailer Review timestamped breakdown of what to cut, move, or reshoot Mobile & Steam Deck Check layout breaks most devs never catch
WHY ME: Game designer + engineer. I understand the math of the Steam algorithm and the emotional language of the player scrolling at 11pm. I know what converts.
TO GET STARTED:
- Your Steam page or draft link
- 3 competitor games you want to appear next to
- Raw gameplay footage (5+ min, Drive/Dropbox)
- One sentence: who is your ideal player?
Message me before ordering I'll tell you if this is the right fit.
Get to know Amine Deve
Technical Playtester, Gameplay Motion Designer, UE5 Specialist
- FromMorocco
- Member sinceJan 2018
- Avg. response time1 hour
- Last delivery5 years
Languages
English, Arabic, French
FAQ
Why don't you design the capsule images yourself?
I focus on the strategic architecture of the page. Most "pretty" capsules fail because they don't communicate the genre to the algorithm. I provide the creative direction and "focal point" data that your artist needs to ensure the capsule actually converts. I am the architect; they are the builder.
What exactly are "Trophy Tags"?
Steam doesn't just look at what your game is; it looks at what it is like. Trophy Tags are the specific, high-intent tags (e.g., "Psychological Horror" vs. just "Horror") that anchor your game in the "More Like This" section of successful competitors. I use data-mining tools to find the 15+ tags you
Why do you need 5+ minutes of raw footage for GIFs?
Steam's GIF limit is a strict 10MB. To make a GIF look high-fidelity (60fps) while staying under that limit, I need to find "clean" gameplay loops with minimal visual noise. Having a long reel allows me to pick the 4-second windows that will compress best without losing quality.
Can you audit a game that hasn't launched yet?
Yes—in fact, that is the best time to do it. Optimizing your tags and "Above the Fold" content before your first big marketing beat (like a Steam Next Fest) ensures you aren't wasting the traffic you worked so hard to get.
What is a "Mobile & Steam Deck Check"?
Over 25% of Steam users browse on mobile or handhelds. Many "About" sections look great on a 27-inch monitor but become an unreadable wall of text on a 7-inch screen. I ensure your GIF sizes, font hierarchy, and bullet points are optimized for the "on-the-go" buyer.
I’m a solo dev on a budget. Is this worth it?
If this audit helps you convert just 50 extra sales at launch, the service has already paid for itself. Don't spend two years building a game only to have it fail because of a "leaky" store page.
