I will build 3d open world map, terrain map, level design in unity and unreal engine 5

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amir_aftab
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amir_aftab
Amir Aftab

About this gig

Struggling to find a 3D artist who understands BOTH Unreal Engine 5 and Unity without endless back-and-forth?


You've hired "environment artists" before. Revisions pile up, the terrain still looks flat, the level design kills immersion instead of building it, and the engine file won't even import clean. Deadlines slip, budget bleeds, and you're back to square one.


That's the gap I close.


I'm AMIR; an open world map, terrain map & level designer working natively in Unreal Engine 5 and Unity. Every open world map I deliver is game-ready, optimized, and built around real gameplay flow not just a pretty render.


What I Offer:

  • Open world map design & terrain sculpting (UE5 & Unity)
  • Multi-biome level design (fantasy, sci-fi, urban, nature)
  • Foliage scattering, texture blending & PBR materials
  • Lighting, atmosphere & post-processing
  • Optimized, game-ready delivery (LODs, collision)


Message me before ordering. A 2-minute chat about your scope, target engine, and reference style means I quote accurately and build exactly what your game needs; no wasted revisions. Let's map out your world.

Get to know Amir Aftab

Amir Aftab

Unity Game Generalist

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English
I’m a professional Unity game developer specializing in multiplayer and single-player experiences with clean, scalable architecture. I build 2D platformers, 3D games, and real time multiplayer systems using Photon, Mirror, and Unity Netcode. From gameplay mechanics to UI/UX and optimization, I ensure smooth, engaging results. I handle full-cycle development, including prototyping, networking, and deployment. With clear communication and on-time delivery, I turn ideas into polished, playable games that stand out.