I will develop gameplay systems and mechanics in unreal engine 5


About this gig
Example Complexity Guide
- Bug Fix 1-3 Complexity Points
- Interaction System 3-5 Complexity Points
- Checkpoint System 5 Complexity Points
- Inventory System (Basic) 10 Complexity Points
- Dialogue System 10 Complexity Points
- Quest System 10-15 Complexity Points
- Skill Tree 15-25 Complexity Points
- Crafting System 15-25 Complexity Points
- Advanced AI 20-30 Complexity Points
- Multiplayer Features 25+ Complexity Points
Note: Complexity values are estimates and provided as examples only. The final complexity cost is determined after reviewing the project's requirements, scope, dependencies, networking requirements, UI requirements, data persistence, optimization needs, and overall implementation effort.
Get to know Gerardo
Earth's pulse forges nomads to gods, horizons birth epics
- FromArgentina
- Member sinceJan 2022
- Avg. response time3 hours
- Last delivery1 year
Languages
English, Spanish
My Portfolio
Other Game Development Services I Offer
FAQ
Do you work with Blueprint?
Yes. I primarily work with Blueprint and can also integrate C++ when necessary.
Can you work on existing projects?
Yes. I can add features, improve existing systems, or fix issues in established projects.
Do you provide multiplayer development?
Yes, but multiplayer features usually have higher complexity requirements.
Do you create art assets?
No. This gig focuses on gameplay programming and technical implementation.
How is complexity calculated?
Complexity is based on scope, dependencies, networking requirements, UI requirements, data persistence, and overall implementation effort.
Should I contact you before ordering?
Yes. This helps ensure the correct package is selected and avoids misunderstandings regarding scope and complexity.

