I will create stylized vfx for your game in unreal engine or unity


About this gig
Before ordering, please contact me to discuss the scope and requirements of your project.
I am a Real-time VFX Artist with 6+ years of experience working in Unreal Engine, focused on creating gameplay-driven visual effects that are both visually strong and technically efficient. I work primarily with Niagara to build effects that enhance clarity, timing, and overall player experience.
I dont just deliver a video. I create production-ready VFX that are structured to integrate cleanly into your game. This includes particle systems and materials, that are designed with performance and scalability in mind.
My approach prioritizes readability and impact during gameplay, ensuring effects feel responsive and intentional, not just visually appealing.
Services include:
Gameplay VFX (abilities, hits, skills)
Environment and ambient effects
Stylized and cosmetic effects
Optimization for real-time performance
Clean integration into Unreal Engine projects
Note: Pricing may vary depending on complexity. Please contact me before placing an order.
Get to know Andres TT
VFX Artist
- FromMexico
- Member sinceMar 2026
- Avg. response time14 hours
Languages
Spanish, English
FAQ
Which softwares do you use to make VFX?
I use Unreal Engine for the main effect, Blender if mesh is required, Photopea and/or Substance Designer for the textures.
What if I need an effect that's not listed?
No problem! Just contact me and we can discuss your idea.
Can you create VFX using my existing resources (shaders/textures)?
Of course! I can build the effect using your existing shaders and textures, as long as they fit the effect requirements.
Do you integrate the VFX into my project?
I provide clean setups ready to integrate. Full integration can be discussed.
Do you create realistic / photorealistic VFX?
Not at the moment. I currently specialize in stylized VFX. I’m learning realistic workflows and will offer them once I’m more comfortable with them.

