I will create stunning vfx, custom shaders and particle effects in unity, unreal engin


About this gig
Transform your game from "prototype" to "polished masterpiece" with industry-grade VFX and shaders that don't compromise performance. Whether you need the explosive power of Unreal Niagara or the stylized magic of Unity Shader Graph, I deliver high-retention visuals designed to skyrocket your CTR and player conversions.
Are you struggling with generic assets that lag your game or break your artistic vision? Many developers face the "performance vs. beauty" trap. I solve this by creating stunning, game-ready VFX and custom shaders optimized for mobile, PC, and console.
What You Get:
- Custom Shaders
- Particle Effects
- Engine Mastery
- Performance First
- HLSL, GLSL
- Stylized VF
- Mobile Optimized
- Visual Effects Artist
- Unity VFX
- Unreal Engine 5
- Niagara Particles
- Custom Shaders
- Game Development
- Game VFX
- Niagara VFX
Why Choose This Gig?I don't just "make things glow." I provide professional, algorithm-friendly assets that enhance your games identity. From stylized anime effects to hyper-realistic simulations, your project will stand out in any storefront.
Stop settling for average visuals. Click the "Contact Seller" button now for a free consultation and let's make your game look legendary
Get to know Andrew
Your Vision My Studio Unity and Beyond
- FromUnited States
- Member sinceApr 2026
Languages
English, Spanish, French, German, Romanian, Urdu
My Portfolio
FAQ
Do you provide VFX for both Unity and Unreal Engine?
Yes! I am proficient in both engines. I use Shader Graph and Shuriken for Unity, and Niagara and the Material Editor for Unreal Engine 5. I ensure the assets are properly set up for your specific engine version.
Will these effects work on mobile devices?
Absolutely. Optimization is my priority. I use efficient texture atlases, low particle counts, and optimized math in shaders to ensure your game runs smoothly on mobile without sacrificing visual quality.
Can you match a specific art style (e.g., Ghibli, Stylized, or Realistic)?
Yes. I specialize in art direction matching. Whether you need "toon-shaded" stylized magic or realistic physical simulations, I tailor the colors, timing, and textures to fit your game's unique aesthetic.
Do I need to provide the 3D models for the effects?
If the VFX requires a specific mesh (like a custom sword slash or a character-specific aura), providing the model is helpful. However, I can create basic meshes and procedural shapes required for the effects myself.
Can you help me integrate the VFX into my project?
I provide clear documentation and can offer guidance on how to trigger the effects via code or blueprints. If you need full integration services, we can discuss that as a custom add-on to your order.

