I will stylized 3d props and environment assets in zbrush

A
andrewgorgeous
A
andrewgorgeous
Andew Mikhajlov

About this gig

You will get a game-ready stylized 3D prop modeled, textured, and optimized for mobile or AA games.


I handle the full pipeline in-house: high-poly sculpt in ZBrush, clean retopology in Blender, precision UV unwrap with Rizom UV, professional baking in Marmoset Toolbag and PBR texturing in Substance Painter.


What makes this different from most Fiverr offers:

  • No generic Blender sculpts. Every prop goes through a professional game-art pipeline
  • Rizom UV ensures clean, efficient UVs with no wasted texture space
  • Marmoset baking = crisp normals and clean AO, not the blurry results you get from Blender's baker
  • You get FBX + full PBR texture set, ready to drop into Unity or UE5


Perfect for: RPG, Adventure, mobile games, AA projects, game jams, or any project that needs polished stylized assets.


Tell me what you need I'll make it look great.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Andew Mikhajlov

Andew Mikhajlov

Stylized Props and Environment 3D Artist working in Blender, ZBrush

  • FromRussia
  • Member sinceNov 2022
  • Languages

    English, Russian
3D artist specializing in stylized props, environments, and weapons — built in Blender & ZBrush. I work with indie developers and studios who need game-ready assets with personality: clean topology, baked normals, PBR textures optimized for Unity or Unreal. What you get: → Sculpt-to-retopo workflow (ZBrush + Blender) → PBR maps: Albedo, Normal, Roughness, Metallic, AO → Formats: .FBX, .OBJ, .BLEND → Fast responses and revisions until you're satisfied Currently building my review base — great quality at an early price. Message me with your reference and I'll confirm the scope within hours.

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