I will create audio system in unreal engine 5 metasounds

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andriyzubets484
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andriyzubets484
Andriy Z

About this gig

Make your game audio dynamic with UE5 MetaSounds!

Are you struggling to make your sound assets feel interactive in-engine? I specialize in Technical Sound Design and integration using native Unreal Engine 5 MetaSounds.

️ IMPORTANT NOTE: This gig focuses on technical integration. By default, I build procedural systems using the raw audio assets you provide. If you need custom sound effects designed from scratch, please message me first for a Custom Offer!

What I will do with your assets:

  • Procedural Systems: Turn static sounds into dynamic mechanics (footsteps, weapons) with randomization to avoid the "machine-gun effect".
  • Interactive Audio: Build logic graphs for UI, weather, and ambiances that react to gameplay.
  • DSP & Blueprint Logic: Apply native filters, LFOs, and expose parameters for your programmers.

What I need to start:

  1. Your raw audio files (WAV).
  2. A short gameplay video of the mechanic.
  3. A brief description of the desired behavior.

Save your budget on expensive middleware! Please message me before ordering to discuss your technical scope.

Get to know Andriy Z

Andriy Z

Technical Sound Designer Unreal Engine Wwise Audio Integrator

  • FromUkraine
  • Member sinceAug 2022
  • Avg. response time1 hour
  • Languages

    Ukrainian, English
Hi! I'm Andriy, a Technical Sound Designer specializing in Game Audio integration. I bridge the gap between creative sound and game engines. If your programmers are struggling with audio bugs or complex logic, I’m here to handle the technical heavy lifting. My expertise includes: Wwise middleware integration Unreal Engine implementation (Blueprints, AnimNotifies, Audio Routing) Dynamic systems & interactive music Audio optimization I build stable audio architecture so you can focus on making a great game. Let's make your project sound alive!

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