I will do professional blender character rigging with full animation control


About this gig
Bring your 3D character to life with a clean, animator-friendly rig built inside Blender. I create production-ready rigs that deform smoothly, are easy to animate, and work perfectly for films, games, VTubing, and animations.
Whether you need a humanoid, stylized character, creature, or complex mechanical rig, I deliver a professional setup designed for efficiency and smooth motion.
What You Will Get
- Clean and optimized rig structure
- Full body controls with intuitive UI
- IK & FK switching for arms and legs
- Advanced facial rig (if required)
- Smooth weight painting & deformation
- Custom controllers for easy animation
- Stretch & squash (optional)
- Game & animation ready setup
- Compatible with animation pipelines
Perfect For:
- Animators & filmmakers
- Game developers
- VTubers & content creators
- Studios & indie creators
- Unreal & Unity export workflows
Why Choose Me?
- Professional topology-friendly rigging
- Animator-focused control design
- Clean, organized bone hierarchy
- Fast delivery & clear communication
- Support after delivery
If you want a smooth, professional rig that animators love, place your order now and lets bring your character to life!
Get to know Andy G
Professional 3D Character Rigging, Motion Designer and VTuber Specialist
- FromUnited Kingdom
- Member sinceOct 2025
- Avg. response time2 days
Languages
English, French, Spanish
FAQ
What character types can you rig?
I can rig humanoids, stylized characters, creatures, robots, and mechanical models in Blender.
Can you rig characters for animation and game engines?
Yes. I create rigs suitable for animation and can prepare them for export to Unity, Unreal Engine, and other pipelines.
Do you provide facial rigging?
Yes. Facial controls, expressions, and lip-sync ready rigs can be included in Standard and Premium packages.
What file formats do you accept?
I accept BLEND, FBX, OBJ, and other common 3D formats.
Will the rig be easy to animate?
Absolutely. I design clean controllers and intuitive controls so animators can work smoothly.
Can you fix or improve an existing rig?
Yes. I can repair, optimize, or enhance existing rigs for better deformation and control.
Do you provide weight painting and deformation cleanup?
Yes. All rigs include smooth weight painting for natural movement.
What if my model is not properly prepared?
If your model needs topology fixes or adjustments, I will notify you and offer solutions before rigging.
Can you add custom controls or special features?
Yes. Stretch & squash, dynamic bones, secondary motion, and custom controllers can be added.
Do you offer support after delivery?
Yes. I provide post-delivery support to ensure your rig works correctly.

