I will develop virtual reality, vr game in unreal engine for meta quest or oculus quest

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angelo_games
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angelo_games
Michelangelo

About this gig

A smooth, optimized Meta Quest VR experience with real hand tracking and stable multiplayer. No jitter. No broken replication. No performance nightmares


I develop Unreal Engine 5 VR games specifically optimized for Meta Quest hardware. That means proper hand tracking integration, clean network replication, and performance-focused architecture from day one


Most VR projects fail because they treat Quest like a PC, I don't. I design around mobile VR constraints such as draw calls, shader cost, LOD strategy, and streaming so your build runs stable at target framerate


What I bring to my projects

  • Strong multiplayer background
  • Experience with OpenXR
  • Replication models
  • Scalable Blueprint/C++ systems
  • Post-delivery bug support


How we work

  1. Review your VR concept & player count
  2. Build core interaction + hand tracking system
  3. Implement multiplayer replication & lobby
  4. Optimize for Quest performance
  5. Deliver build + clean project handover


Deliverables:

UE5 project files (.uproject), Quest APK build, optional Linux dedicated server build, documentation (PDF), integration notes.


If you're serious about shipping a stable VR experience on Meta Quest, message me with your brief to get started!

Get to know Michelangelo

Michelangelo

AAA Grade 3D game development in Unreal Engine

  • FromUnited Kingdom
  • Member sinceJan 2026
  • Avg. response time3 hours
  • Languages

    English
Hello there! I am an Unreal Engine developer focused on building scalable, performance-driven games for indie and mid-size studios. I specialize in multiplayer FPS/TPS systems using GAS, immersive VR experiences for Meta Quest with hand tracking and networking, atmospheric horror games with intelligent AI and stealth mechanics, and open-world RPGs with modular quest frameworks. Clear communication, timely delivery, clean architecture, optimized builds, & systems designed to scale as your game grows. Have a game idea that you want to bring to life? Click on any of my gig service to get started!

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