I will develop virtual reality, vr game in unreal engine for meta quest or oculus quest


About this gig
A smooth, optimized Meta Quest VR experience with real hand tracking and stable multiplayer. No jitter. No broken replication. No performance nightmares
I develop Unreal Engine 5 VR games specifically optimized for Meta Quest hardware. That means proper hand tracking integration, clean network replication, and performance-focused architecture from day one
Most VR projects fail because they treat Quest like a PC, I don't. I design around mobile VR constraints such as draw calls, shader cost, LOD strategy, and streaming so your build runs stable at target framerate
What I bring to my projects
- Strong multiplayer background
- Experience with OpenXR
- Replication models
- Scalable Blueprint/C++ systems
- Post-delivery bug support
How we work
- Review your VR concept & player count
- Build core interaction + hand tracking system
- Implement multiplayer replication & lobby
- Optimize for Quest performance
- Deliver build + clean project handover
Deliverables:
UE5 project files (.uproject), Quest APK build, optional Linux dedicated server build, documentation (PDF), integration notes.
If you're serious about shipping a stable VR experience on Meta Quest, message me with your brief to get started!
Get to know Michelangelo
AAA Grade 3D game development in Unreal Engine
- FromUnited Kingdom
- Member sinceJan 2026
- Avg. response time3 hours
Languages
English

