I will design 3d game environment unity and unreal engine level and terrain design

A
animatixpro
A
animatixpro
Martins O

About this gig

I'm a 3D environment artist working across Unreal Engine 5 and Unity, building game ready worlds for any style realistic, stylized, or modular. My pipeline covers the full process: modeling in Maya and Blender, sculpting in ZBrush, and texturing with Substance Painter and Substance Designer.


Whether you need a focused environment artist for a single scene, full level design, terrain design for an open world, or a complete game map, I match the scope and style to your project not the other way around. Realistic environments, stylized environments, modular environment kits, I build them all with the same attention to gameplay flow, optimization, and visual polish.


What you get:

  • Game ready 3D game art built for real-time engines
  • Clean, optimized scenes with proper LODs and collision
  • Terrain, props, lighting, and full scene composition
  • Delivery matched to Unreal Engine 5 or Unity specs


Send me your brief, references, or concept, and let's build a game world worth exploring.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Martins O

Martins O

3D Game Environment Artist, Unreal Engine 5 and Unity

  • FromColombia
  • Member sinceAug 2025
  • Avg. response time1 hour
  • Languages

    English, Portuguese, German, Spanish
I fell in love with games long before I understood how they were built., but once I found the pipeline behind the worlds, I never looked back. Today I'm a 3D environment artist blending that early passion with solid technical grounding across Maya, Blender, ZBrush, and Substance Painter/Designer, building in both Unreal Engine 5 and Unity. I work across styles and genres, realistic, stylized, modular kits, open world, because good environment art comes down to craft, not just a niche. Let's talk about your project and build something players remember.