I will create level blockouts in unreal engine or unity

A
anonlevel
A
anonlevel
Alejandro

About this gig

I design gameplay-focused levels using Unreal Engine or Unity.

My goal is to create clear, functional layouts that support your mechanics and overall game experience.

I work with blockouts (greyboxing) and existing assets to build levels based on your needs, whether its a small test area or a larger gameplay space.

This gig is ideal for:

  • Indie developers
  • Game prototypes
  • Small to mid-scale projects
  • Developers who need layout, not full game systems

What I offer:

  • Level design based on your mechanics and theme
  • Greybox or playable layouts
  • Clear structure and usable gameplay spaces
  • Simple in-engine logic (triggers, spawns, checkpoints) if needed

Whats not included:

  • Custom art or asset creation
  • Full gameplay systems or advanced programming

Requirements before starting:

  • Your gameplay mechanics or systems
  • Player scale / metrics
  • References or a general idea of the level

Notes:

  • Size in packages (e.g. 100x100m, 250x250m) is approximate
  • Complexity, verticality, and mechanics may affect scope

Please contact me before ordering if youre unsure which package fits your project.

Get to know Alejandro

Alejandro

Level Designer

  • FromSweden
  • Member sinceJan 2026
  • Avg. response time1 hour
  • Languages

    Swedish, English, Spanish
Hello! I’m a level designer and game design student focused on creating clear and functional gameplay levels. I design gameplay-focused levels across different genres, mainly working with blockouts and level layouts in Unreal Engine and Unity. I enjoy working on prototypes, indie games, and small to Larger-scaled projects, and I’m reliable and open to feedback throughout development. Feel free to reach out, I’d be happy to help bring your ideas into a playable level! alehcprof.wixstudio.com/leveldesign

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