I will fix bugs and develop gameplay modules in unreal engine 5 cpp

A
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A
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Andreas C

About this gig

Are you an indie dev or small studio looking for a reliable 

Unreal Engine 5 programmer?


I specialize in gameplay programming using C++ and Blueprints. 

Whether you need a simple mechanic or a complex system, I 

deliver clean, maintainable code that fits your project.


What makes my work different:

- C++ code exposed to Blueprints your designers can tweak 

 values without touching code

- Modular architecture easy to extend and maintain

- Clear comments you understand what was built and why


I can help you with:

Movement mechanics (dash, dodge, jump)

Combat systems (hitboxes, combos, damage)

AI behavior (patrol, detection, attack)

Interaction systems (triggers, pickups)

Bug fixes and code review


Please contact me before ordering to discuss your project. 

Every game is different and I want to make sure I deliver 

exactly what you need.

Get to know Andreas C

Andreas C

Game Developer

  • FromFrance
  • Member sinceOct 2019
  • Avg. response time2 days
  • Languages

    English, French
I am a gameplay developer specializing in C++ and Unreal Engine 5. I've been passionate about video games my whole life and decided to turn that passion into a craft by going deep into C++ and game systems programming.