I will create fps weapon animations for ue5 or unity for idle, fire, reload, ads

A
aokla_luiz
A
aokla_luiz
omo lose

About this gig

Hello amazing buyers, welcome to my page


Did you know how the weapon feels determines if FPS game lives or dies?

Players won't say the animation looks wrong. They'll say the game feels off and put it down


I'm Oakla luiz, an experienced animator. I create first person weapon animations built for Unreal Engine 5 (UE5 Manny skeleton / Epic skeleton) or Unity (Humanoid / custom rig).

Keyframed by hand for responsive, readable feel. And i deliver as clean FBX drops straight into your project


What I animate:

  • Idle (hip-fire + ADS)
  • Fire + Fire ADS (additive recoil)
  • Tactical reload + empty reload
  • Equip / unequip / holster
  • Walk, run, sprint carry
  • Inspect animation
  • Jump start / loop / land


I make animation for game feel not cinematic or floaty.

Message me first tell me your weapon type and engine. I'll confirm rig compatibility before you order, Thank you.

Get to know omo lose

omo lose

I help game Studios Turn Ideas into Playable Experiences

5.0(2)
  • FromBrazil
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Last delivery1 week
  • Languages

    English, Spanish, Portuguese
Hello amazing buyers, I'm Augustine Oakla luiz a professional UI artist and an Animator I help game developers build polished UI and optimized 3D assets for Unreal Engine and Unity. From HUDs, menus, inventory systems, and mobile UI to game ready props and environments, everything i built is built for performance, clean integration, and a professional player experience and retainment to keep your game engaging and addictive. Clear communication, organized files, and on time delivery are my priorities. If you need reliable, production ready work, let's build your game together