I will optimize your godot game for optimal performance


About this gig
Is your Godot game lagging or struggling with too many entities? I specialize in optimizing performance so your game runs smoothly, even at scale.
I can help with low FPS, frame drops, large numbers of entities, inefficient scripts, pathfinding issues, and CPU bottlenecks.
My approach focuses on profiling and identifying the real bottlenecks first, then applying solutions like data-oriented design (SoA), ECS-style architecture, better update loops, batching, and multithreading when appropriate.
What you'll get:
- Clear identification of performance issues
- Optimized code and systems
- Measurable FPS improvements
- Solutions that scale as your project grows
I focus specifically on performance and optimization rather than general game development. Ive worked on systems designed to handle large numbers of entities and care about writing efficient, scalable code.
Each package has a defined scope. Please message me before ordering so I can understand your project and recommend the best approach.
Send me your project details and Ill help you get it running smoothly.
Get to know Alex
I optimize Godot performance ECS, multithreading, large scale simulations
- FromUnited States
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English
My Portfolio
FAQ
Have you ever shipped a Godot game?
No I have not. I haven't shipped a game because I am more interested in optimizing code. I also haven't had the opportunity to work with a team to ship one.
Do you offer refunds?
I definitely offer refunds! My goal is to gain more knowledge about the problems game developers face in their scripts. If I can't improve your code much or tried and couldn't improve it much then I am happy to refund.
Are you looking for teams to work with?
I have a full-time job outside of freelancing so I may not be able to fully commit time to an ongoing project, but am always looking for opportunities!
Will you keep my project's code?
I will only keep project data/code if I get permission. It is your project and creation.

