I will debug godot game code, gdscript, or c sharp


About this gig
Is a script error, console crash, or broken game loop stopping your Godot project? I specialize in rapid code triage, logic repair, and bug fixing to get your game running fast! (GDScript & C#)
What I Can Fix:
- Script & Logic: Null references, invalid calls, state machines, failing signals.
- Physics & Controls: Movement bugs, collision glitches, raycasts, camera tracking.
- UI & Systems: Unresponsive menus, health bars, inventory errors, AI pathfinding.
- Build Issues: Engine configuration errors and mobile/PC export crashes.
How It Works:
- Message First: Send a description of the issue and your error log or affected script.
- Scope Match: I'll confirm which package tier fits your bug.
- Fast Fix: I locate the issue, repair the logic, and send back clean, working files.
Note: Each order covers the agreed-upon bug(s). Resolving new/unrelated errors requires a separate order or Gig Extra.
- Ready to get back to building? Send me a message with your error log and let's fix it today!
Get to know Kenny Crow
Quick 2D Game Development and Coding in Unity, Godot, and Python
- FromUnited States
- Member sinceJun 2020
- Avg. response time1 hour
- Last delivery1 week
Languages
English, French, Spanish, Portuguese, Korean
Other Game Development Services I Offer
FAQ
What do I need to send you before ordering?
Please send a clear description of the bug, any error messages from the Godot output log, and (if possible) the specific GDScript or C# file causing the issue.
Can you help me fix bugs over a live call?
Yes! Select the "Live Debugging Call" Gig Extra when ordering, and we can jump on a screen-share session to go over the fix together.
Can you add a new feature to my game while you fix the bug?
This gig is strictly for diagnosing and fixing broken code or logic. If you need a brand-new system or mechanic built from scratch, please message me for a custom offer or check out my Rapid Prototyping gig!
How should I send my Godot project to you?
You can compress your project folder into a ZIP file and attach it directly to the Fiverr order requirements page. If the file is too large, a link to a Google Drive, Dropbox, or a GitHub repository works perfectly.
What happens if my bug is too complex or you can't fix it?
I will evaluate your code as soon as you send it. If the issue requires a massive rebuild outside the scope of your package, or in the rare case I cannot resolve it, I will clearly explain why and provide a full refund.
Do you debug Unity, Unreal, or GameMaker projects?
For this specific gig, I exclusively specialize in the Godot engine (GDScript and C#). This ensures I can work rapidly and provide the highest quality logic repairs. However, feel free to reach out to me with additional requests or browse my other listed gigs.
1 reviews for this Gig
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Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
W 
wladimir_tr

Germany
Kenny was very helpful, communicative and thorough throughout the project. He took the time to understand the underlying rendering issues, documented his work clearly and made noticeable improvements to the game, especially in the Camp scene. I also really appreciated how open he was to feedback and additional testing. Great experience overall!
$50-$100
Price
13 days
Duration
Helpful?
1 reviews for this Gig
| (0) | ||
| (1) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
W 
wladimir_tr

Germany
Kenny was very helpful, communicative and thorough throughout the project. He took the time to understand the underlying rendering issues, documented his work clearly and made noticeable improvements to the game, especially in the Camp scene. I also really appreciated how open he was to feedback and additional testing. Great experience overall!
$50-$100
Price
13 days
Duration
Helpful?

