I will fix unity VR game app ar game bug meta quest oculus quest bug


About this gig
VR/AR projects often face unique technical challenges that can lead to poor user experiences negative reviews & lost revenue
Instead of spending countless hours troubleshooting complex issues let an experienced Unity 3D game developer identify & fix the root cause quickly & efficiently
For Unity VR game crashing on Meta Quest/Oculus Quest or dealing with frustrating bug performance issues broken interactions tracking problems or failed builds that are preventing your game from launching successfully
What You'll Get
- Full diagnosis of your Unity VR/AR project
- Bug fixing & crash resolution
- Performance optimization for Quest devices
- Clean & stable builds for Android/Meta Quest
- Detailed explanation the cause
- Tested fixes before delivery
- Support for both VR & AR Unity projects
Why Choose Me?
- Experienced Unity Game Developer
- Specialized in VR/AR game development & Bug Fixing
- Familiar with Meta Quest Oculus Quest OpenXR & XR Interaction Toolkit
- Fast communication & regular progress update
- Clean maintainable fix
- Focus on performance stability & user experience
My goal is to quickly identify the issue fix it properly & help you avoid the other problem in future builds
CONTACT ME NOW
Get to know Apeex Meevt
Elite CrossPlatform Developers Specializing in Unity UE5 Flutter MVPs
- FromUnited Kingdom
- Member sinceMay 2026
- Avg. response time1 hour
Languages
English
Other Game Development Services I Offer
FAQ
Do you fix Unity IL2CPP build errors and iOS/Android crashes?
Yes. I specialize in resolving complex IL2CPP compilation errors, code stripping issues, and runtime crashes on iOS 18 and Android.
Can you fix OpenXR tracking and hand-tracking bugs for Quest 3 and Vision Pro?
Absolutely. I have extensive experience debugging OpenXR interaction issues, including hand-tracking loss, layer composition errors, and controller mapping problems on Meta Quest 3, Pico 4, and Apple Vision Pro
Do I need to send my full project source code?
Not necessarily. For most bugs, I can diagnose the issue using error logs, a small reproduction project, or via a screen-sharing session.
HOW DO YOU WORK THIS?
Before placing an order, please send me a message with your Unity version, target device (Meta Quest / Oculus Quest), error logs or screenshots, and a brief description of the problem. I’ll review the issue and recommend the best solution for your project.

