I will create airport modeling and texturing for x plane 12

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arcmamun
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arcmamun
Mamunur Rashid

Level 1

animated trophyPeople keep coming back! arcmamun has an exceptional number of repeat buyers.

About this gig

Are you looking to bring your custom airport to life in X-Plane 12? Look no further! I specialize in creating detailed, realistic, and optimized 3D airport models with stunning textures to enhance your X-Plane experience.


What I Offer:

Custom Airport Modeling: High-quality 3D airport models tailored to your needs.

Realistic Texturing: Detailed textures in Substance Painter (PBR) for runways, terminals, hangars, and more.

Optimized for X-Plane: Performance-friendly models with stunning visuals.

Night Lighting: Beautiful night texturing effects for terminals. tower, hangar, and all buildings

Custom Features: Unique objects like jetways, parking areas, and signage.


Why Choose Me?

Experienced: Skilled in 3D modeling and X-Plane asset creation.

Realistic: Meticulous attention to detail for maximum realism.

Client-Focused: Dedicated to exceeding your expectations.

Reliable: Timely delivery without compromising quality.


What I Need:

  • Clear reference images or design plans for the airport and airport name or Google Maps,
  • Specific details or requirements


Let's create your dream airport! Message me to discuss your project before ordering.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Mamunur Rashid

Mamunur Rashid

3D Artist

5.0(159)

Level 1

  • FromBangladesh
  • Member sinceDec 2016
  • Avg. response time1 hour
  • Last delivery6 days
  • Languages

    Bengali, English
Hello! I'm Mamunur Rashid, a passionate and professional 3D Artist with over 10 years of experience in the industry. Throughout my career, I've successfully delivered over 250 projects to clients worldwide, earning a reputation for quality, reliability, and attention to detail. My expertise includes game environment design, realistic X-plane, MSFS, and ATC simulation models, metaverse assets for Decentraland, and photo-realistic product visualization. I’m skilled in Blender, 3ds Max, Substance Painter, Quixel, Photoshop, and V-Ray.

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