I will clean and optimize ai generated 3d models for games or 3d printing

A
arttie1
A
arttie1
femi

About this gig

AI generated 3D models look good at first until you actually try to use them.


Broken topology, messy meshes, too many polygons, or models that wont even print properly its a common problem.


Thats where I come in.


I take your AI generated model and turn it into something you can actually use in a real project whether thats a game, animation, or 3D print.


Heres what I can do for you:


Clean messy or broken geometry

Fix non manifold and shading issues

Reduce polygon count (game optimization)

Retopologize for clean structure

Make models ready for 3D printing

Repair holes, intersections, and errors


I work with files like OBJ, FBX, STL, GLB, BLEND and can prepare them for:


Unity / Unreal Engine

Mobile & web apps

3D printing workflows


If your AI model isnt usable yet, send it over Ill check it and tell you exactly what needs fixing before we start.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

3D Technical Artist Game Asset Fixing, Optimization and Character Setup

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, German, Spanish
I’m a 3D technical artist focused on fixing, optimizing, and preparing models for real use in games and production. I help developers clean messy meshes, reduce polycount, fix topology issues, and prepare characters for engines like Unity, Unreal, and Roblox. I also handle modular character setup, STL repair, and model optimization for performance. If your model looks good but doesn’t work properly, I’ll make it clean, efficient, and ready to use.