I will create first person hand and arm models for fps games

A
arttie1
A
arttie1
femi

About this gig

If youre building an FPS game, you already know this


Bad hand models instantly break immersion.


Whether its weird proportions, stiff fingers, or arms that dont match your weapon animationsit shows immediately to players.


I create clean, game ready first person hands and arms that feel natural, responsive, and actually fit your gameplay.


Whether you need realistic hands, stylized arms, or something optimized for mobile, Ill build it to match your project.


Heres what I can do:


First-person hands (realistic or stylized)

Full arm models for FPS view

Clean topology for animation

Proper proportions for weapon holding

Low poly or optimized for performance

UV unwrapped and ready for texturing


I can deliver in FBX, OBJ, BLEND and make it ready for:


Unity

Unreal Engine

FPS controllers and animations


If you already have a weapon model, I can match the hands to it so everything feels connected and natural.


Not sure what you need yet? Send me a reference or idea Ill help you figure it out.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

3D Technical Artist Game Asset Fixing, Optimization and Character Setup

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, German, Spanish
I’m a 3D technical artist focused on fixing, optimizing, and preparing models for real use in games and production. I help developers clean messy meshes, reduce polycount, fix topology issues, and prepare characters for engines like Unity, Unreal, and Roblox. I also handle modular character setup, STL repair, and model optimization for performance. If your model looks good but doesn’t work properly, I’ll make it clean, efficient, and ready to use.