I will create custom materials and shaders in unreal engine using blueprints

A
ashish_mish84
A
ashish_mish84
Jennifer

About this gig

Need a material that actually behaves the way you imagine, not just a texture slapped on a mesh? I build custom materials and shaders in Unreal Engine entirely through Blueprints/Material Editor from scratch, tailored to your project.

What I can build for you:

  • Dissolve, hologram, and stylized toon shaders
  • Realistic PBR materials (metal, fabric, skin, terrain)
  • Water, glass, ice, and translucent effects
  • Procedural material blending (snow, wetness, moss growth)
  • Material instances with clean, artist-friendly exposed parameters

Why work with me:

  • I don't just apply presets every material is built node-by-node for your specific use case
  • Optimized for real-time performance (mobile or PC/console, your choice)
  • You get a short demo video showing the material in action before final delivery

Send me a reference image, video, or description of the effect you're after, and I'll tell you exactly how I'd approach it before you order.

Get to know Jennifer

Jennifer
4.5(10)
  • FromKenya
  • Member sinceFeb 2024
  • Avg. response time1 hour
  • Last delivery11 months
  • Languages

    English
3D artist, game developer, and environment designer focused on transforming ideas into immersive digital experiences. Specializing in high-quality 3D environments, game development, realistic assets, and interactive worlds that blend creativity with technical precision. With expertise in modern game engines, 3D modeling, texturing, lighting, and level design, I create engaging experiences that bring concepts to life, helping studios, businesses, and creators build visually compelling and memorable virtual worlds.

Other Game Development Services I Offer