I will create a realistic 3d weapon asset in maya and substance painter


About this gig
Need a Realistic game-ready 3D weapon or hard-surface prop? I'll model, texture, and render it to professional production standards. I specialize in hard-surface modeling and PBR texturing for games, cinematics, and portfolio work built using an industry-standard pipeline: Maya for modeling, Substance Painter for texturing, and Arnold/UE5 for rendering. WHAT YOU GET: Clean topology, optimized for game engines or high-detail renders Accurate high-to-low poly workflow with proper normal map bakes Full PBR texture sets (Albedo, Roughness, Metallic, Normal, AO) Delivery in your required format (FBX, OBJ, or native Maya files) UE5-ready packed texture channels on request WHO THIS IS FOR: - Game developers needing weapon/prop assets - Studios needing hard-surface props for environments or cinematics - Artists who need a model textured from their concept art I treat every project like it's going into my own portfolio quality and attention to detail come first. Message me before ordering if you have a custom request or unique technical requirements, and I'll make sure the package fits your project.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ashwani Dagar
3d Artist
- FromIndia
- Member sinceMay 2026
- Avg. response time2 hours
Languages
English, Hindi
FAQ
Q: What file formats can you deliver?
A: FBX, OBJ, and native Maya (.mb) files. Let me know your engine/software and I'll match the export settings.
Q: Can you work from my concept art or reference images?
A: Yes — reference images or concept art help me match your vision accurately. The more reference, the better the result.
Q: Is this asset game-ready?
A: Yes, all packages include optimized topology and proper UV layout. For UE5 specifically, I can deliver textures pre-packed into the correct channels (ORM).
Q: Do you provide rigging or animation?
A: Not included by default, but available as a custom offer — message me with details.
Q: What if I need more revisions than included?
A: Extra revision rounds are available as a gig extra, or just message me — I'll always work with you to get it right.
Q: Can I get the source/project files?
A: Source files (.mb, .spp) are available as an add-on if you want full editable access.

