I will do pbr 3d texturing and uv mapping in substance painter

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asiq_619
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asiq_619
Asiq

About this gig

9 Years Studio Experience for Your 3D Assets


Looking for production-ready texturing and flawless UV mapping?

I have 9 years of studio experience at Cycore Studios, working on commercial TVCs, animated films, and look development.

(Note: Account opened in 2021 while full-time in-studio; now bringing that exact expertise directly to freelance clients!)


I specialize in high-quality, realistic, or stylized PBR texturing in Substance Painter and clean, optimized UV layouts.


️ What I Offer:

  • Clean UV Unwrapping: Optimized texel density, properly oriented shells, zero overlapping.
  • High-End PBR Texturing: Realistic wear, dirt passes, or stylized finishes tailored to your style guide.
  • Engine Calibration: Maps perfectly packed and ready for Unreal Engine, Maya, Max, or Blender or other software.


Deliverables:

Exported PBR Maps (Albedo, Normal, Roughness, Metallic, AO) in PNG/TGA (2K to 8K) and your updated FBX/OBJ file.


  • IMPORTANT: Contact Me Before Ordering 3D assets vary drastically in complexity. Please message me with your model or reference images first so I can provide an accurate custom quote.
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Asiq

Asiq

Professional CG Artist

  • FromBangladesh
  • Member sinceJul 2021
  • Avg. response time1 hour
  • Languages

    Bengali, English
I´m Asiq, Last 9 years I've been working in a professional CG studio as a senior 3D artist. My educational background is also in 3D animation. I've been working with modeling, uv, texturing, lighting, and rendering for commercials and CG animation films for several years now. I know how it works and I enjoy the process. I'm a friendly person, feel free to knock me.