I will develop a unity 3d game


About this gig
Are you looking for a dedicated game developer to bring your vision to life? Whether you need a fast-paced 3D shooter, complex roguelike systems, or a scalable prototype to pitch to investors, you are in the right place.
I specialize in Unity game development, focusing on creating highly functional, engaging, and optimized games. I don't just write code; I build solid, scalable C# architectures designed to grow with your project, ensuring smooth gameplay and easy future updates.
What I can do for you:
- Custom Game Mechanics: Smooth player controllers, advanced combat systems, inventory management, or unique custom scripts.
- Playable Prototypes: Rapid development of your core gameplay loop to test your ideas quickly.
- Full Game Development: From the initial concept and structural design to a fully polished, playable game.
- Bug Fixing & Refactoring: Cleaning up existing C# code, resolving logic errors, and improving overall performance.
Why choose me?
- Clean & Scalable Code: I utilize robust programming structures and design patterns to ensure your game is optimized and easy to expand.
- Seamless Communication: You will be updated at every step of the development process.
- Tailored Solutions
Get to know Nicholas
Developer
- FromItaly
- Member sinceJul 2024
- Avg. response time3 hours
Languages
English, Italian
My Portfolio
FAQ
Do I really need to message you before placing an order?
Yes, absolutely. Game development is highly custom. Discussing your project beforehand ensures I fully understand your vision, can assess the technical feasibility, and can provide an accurate quote and timeline to avoid any misunderstandings.
What do you need from me to start working?
I need a clear explanation of your idea, ideally a Game Design Document (GDD), detailing the core mechanics and gameplay loop. If you have specific 3D models, 2D sprites, or audio files, please provide them. If not, I can use placeholder assets to build the logic.
Do you create custom 3D models, animations, or 2D art?
My core expertise is in game design, Unity engine implementation, and C# programming. I do not create custom 3D models or 2D art from scratch. I will implement the assets you provide, or we can use standard/Asset Store assets to build the functional prototype.
Will I receive the Unity project source code?
Yes. Upon completion, you will receive the full Unity project folder along with clean, well-commented C# scripts, ensuring you have complete ownership and the ability to expand the game further.
How do you ensure the game code remains manageable as the project grows?
I build scalable architectures utilizing strong Object-Oriented Programming (OOP) principles and industry-standard software design patterns (such as Singleton, Observer, and State machines). This ensures the codebase is modular, optimized, and easy to maintain or expand in the future.
What genres are you most experienced in?
I have extensive experience building complex 3D mechanics, shooters, and deep roguelike systems. However, my architectural approach allows me to adapt and develop a wide variety of genres in both 2D and 3D environments.

